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HydroCatalyst

5 Rarity

Sangonomiya Kokomi

Pearl of Wisdom

The Divine Priestess of Watatsumi Island. All of the island's affairs are at this young lady's fingertips.

HP
13,471
ATK
234
DEF
657
Hydro
28.8 %

Profile

Birthday
22/2
Affiliation
Watatsumi Island
Constellations
Dracaena Somnolenta
Release version
2.1

Stats

Level 90

HP
13,471
ATK
234
DEF
657
Hydro
28.8 %

Materials

Character ascension

  • Mora

    × 7049900

  • Wanderer's Advice

    × 2

  • Hero's Wit

    × 418

  • Sango Pearl

    × 168

  • Varunada Lazurite Sliver

    × 1

  • Varunada Lazurite Fragment

    × 9

  • Varunada Lazurite Chunk

    × 9

  • Varunada Lazurite Gemstone

    × 6

  • Spectral Husk

    × 18

  • Spectral Heart

    × 30

  • Spectral Nucleus

    × 36

  • Dew of Repudiation

    × 46

Talents through level 10

  • Crown of Insight

    × 3

  • Teachings of Transience

    × 9

  • Guide to Transience

    × 63

  • Philosophies of Transience

    × 114

  • Spectral Husk

    × 18

  • Spectral Heart

    × 66

  • Spectral Nucleus

    × 93

  • Hellfire Butterfly

    × 18

Talents

The Shape of Water

Normal Attack Performs up to 3 consecutive attacks that take the form of swimming fish, dealing Hydro DMG. Charged Attack Consumes a certain amount of Stamina to deal AoE Hydro DMG after a short casting time. Plunging Attack Gathering the might of Hydro, Kokomi plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Hydro DMG upon impact with the ground.

Talent level 10

1-Hit DMG123.08%
2-Hit DMG110.77%
3-Hit DMG169.75%
Charged Attack DMG266.98%
Charged Attack Stamina Cost50
Plunge DMG112.34%
Low/High Plunge DMG224.62%/280.57%

Kurage's Oath

Summons a "Bake-Kurage" created from water that can heal her allies. Using this skill will apply the Wet status to Sangonomiya Kokomi. Bake-Kurage Deals Hydro DMG to surrounding opponents and heals nearby active characters at fixed intervals. This healing is based on Kokomi's Max HP. Kokomi needs timely "refreshment" in order to maintain optimal work efficiency.

Talent level 10

Regeneration7.92% Max HP+932
Ripple DMG196.54%
Duration12s
CD20s

Nereid's Ascension

Summons the might of Watatsumi, dealing Hydro DMG to surrounding opponents, before robing Kokomi in a Ceremonial Garment made from the flowing waters of Sangonomiya. Ceremonial Garment ·Sangonomiya Kokomi's Normal Attack, Charged Attack and Bake-Kurage DMG are increased based on her Max HP. ·When her Normal and Charged Attacks hit opponents, Kokomi will restore HP for all nearby party members, and the amount restored is based on her Max HP. ·Increases Sangonomiya Kokomi's resistance to interruption and allows her to walk on the water's surface. These effects will be cleared once Sangonomiya Kokomi leaves the field. Clear light coalesces into robes around Her Excellency, Sangonomiya Kokomi, reflecting her magnificent form.

Talent level 10

Skill DMG18.75% Max HP
Normal Attack DMG Bonus8.71% Max HP
Charged Attack DMG Bonus12.2% Max HP
Bake-Kurage DMG Bonus12.77% Max HP
HP Regeneration Per Hit1.45% Max HP+169
Duration10s
CD18s
Energy Cost70

Passive talents

Tamakushi Casket

If Sangonomiya Kokomi's own Bake-Kurage is on the field when she uses Nereid's Ascension, the Bake-Kurage's duration will be refreshed.

Song of Pearls

While donning the Ceremonial Garment created by Nereid's Ascension, the Normal and Charged Attack DMG Bonus Sangonomiya Kokomi gains based on her Max HP will receive a further increase based on 15% of her Healing Bonus.

Princess of Watatsumi

Decreases swimming Stamina consumption for your own party members by 20%. Not stackable with Passive Talents that provide the exact same effects.

Flawless Strategy

Sangonomiya Kokomi has a 25% Healing Bonus, but a 100% decrease in CRIT Rate.

Constellations

C1

C1

At Water's Edge

While donning the Ceremonial Garment created by Nereid's Ascension, the final Normal Attack in Sangonomiya Kokomi's combo will unleash a swimming fish to deal 30% of her Max HP as Hydro DMG. This DMG is not considered Normal Attack DMG.

C2

C2

The Clouds Like Waves Rippling

Sangonomiya Kokomi gains the following Healing Bonuses with regard to characters with 50% or less HP via the following methods: ·Kurage's Oath Bake-Kurage: 4.5% of Kokomi's Max HP. ·Nereid's Ascension Normal and Charged Attacks: 0.6% of Kokomi's Max HP.

C3

C3

The Moon, A Ship O'er the Seas

Increases the Level of Nereid's Ascension by 3. Maximum upgrade level is 15.

C4

C4

The Moon Overlooks the Waters

While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi's Normal Attack SPD is increased by 10%, and Normal Attacks that hit opponents will restore 0.8 Energy for her. This effect can occur once every 0.2s.

C5

C5

All Streams Flow to the Sea

Increases the Level of Kurage's Oath by 3. Maximum upgrade level is 15.

C6

C6

Sango Isshin

While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi gains a 40% Hydro DMG Bonus for 4s when her Normal and Charged Attacks heal, or would heal, any party member with 80% or more HP.

Stories

Character Details

The inhabitants of Watatsumi Island once lived in Enkanomiya, at the bottom of the sea. It was only by the grace of the god Orobaxi bringing them up to the surface that the civilization of Watatsumi Island exists today. When Orobaxi was slain by the Electro Archon, its body was left as a skeleton and its resentment permeated the land, giving rise to Tatarigami. Yet its desire to protect Watatsumi Island never faded. This will lives on in the bloodline of the Sangonomiya Clan, and follows them from generation to generation. The current heir to this bloodline is known as the Divine Priestess. The meaning behind this is as such: to inherit the will of a god in a mortal's body, and to defend this land and its people in that god's stead.

Character Story 1

Friendship Level 2

The day Kokomi ascended to the role of Divine Priestess, countless inhabitants of Watatsumi Island came to Sangonomiya Shrine of their own accord to see her. Surprise, suspicion, confusion, chuckles... Their expressions were strange, all on account of her overly-young appearance in their eyes. Plots were hatched and questions were endless. The ambitious planned to make their move. The storm was approaching, and all was not at peace on Watatsumi Island. Yet all went back to business as usual not long after Kokomi ascended to her position. She was fair in distributing rewards and punishments alike, appreciated the contributions of the people, and was militarily skilled. Her many abilities quickly won the hearts of most of the people. "Things will be alright as long as Her Excellency is here" soon became the most widespread saying on the island.

Character Story 2

Friendship Level 3

There are many factors involved in deciding victory or defeat. Terrain, weather, differences in military strength and equipment quality... All of these require careful consideration. Those who study the details too closely tend to miss changes on the field, and most who speak of strategy speak of it in a vacuum. Only those who can grasp both the big picture and the small details can create miracles on the battlefield. And behind all this lies countless hours of hard work delving into the reasons behind one's failures. Few if any ever persevere to the end, but Kokomi was not only good at this but also possessed a unique tactical style. "Manipulate the larger strategic situation to force the other side to give up, and to win wars with the least amount of cost possible."

Character Story 3

Friendship Level 4

Whether on the battlefield or off it, Kokomi tries to "know thy enemy" as much as possible. She tends to predict all possible scenarios beforehand and devise strategies to address them, which are then delivered as directives to those who enforce her will. This has given rise to the issue of some of these directives being rather thick and heavy, but this method has guaranteed the stable development of Watatsumi Island. Today, Watatsumi Island moves each day towards greater prosperity, and as more talented people have been appointed to office, the directives that Kokomi has to deliver have decreased. As far as she is concerned, that is something worth celebrating.

Character Story 4

Friendship Level 5

When Kokomi has the time to spare, she will go on walks on Watatsumi Island alone. She often tries to avoid crowds, pacing slowly through the violet forests, sometimes sitting by the seaside and looking out into the distance. The sun and the moon rise over the sea, the stars shine in their skies, and the sound of the waves is pleasing to the ear, relaxing the soul. Sometimes she will even place a seashell on her head, only to put it back where she found it when she leaves. In her mind, perhaps some wandering crab will burrow its way inside and call this shell home. Sometimes, Kokomi will also go diving, enjoying the calm atmosphere by herself, her worries sinking into the ocean depths as schools of fish swim all around her. Kokomi treasures every sight there is to be seen on Watatsumi Island, and she remembers the name of every person. Sadly, while scenery remains, people's hearts are complex and changeable. Victory is simple enough to attain compared to the mammoth task of making sure that everyone lives happily. This dilemma has always troubled her.

Character Story 5

Friendship Level 6

Kokomi has been well-read since she was young, and has a particular love for military treatises. As such, Kokomi has a broad store of knowledge to be used in every field. But another result of her constantly being buried in such treatises of war and illustrated military texts is that Kokomi lacks skill in social interaction. She does not know when it started, but interacting with people eventually became tiresome to her. Having ascended to the role of Divine Priestess, Kokomi had no choice but to learn many things that she wasn't any good at before, whether it was dealing with people or performing duties that she had little interest in. However, forcing herself to do things she holds little love for is a serious drain on her energy reserves, leaving her feeling quite exhausted. As such, Kokomi set up an "energy" system of measurement for herself. When she does things she enjoys, her energy levels will increase, and the reverse is true when she trudges through unenjoyable slogs. When she runs out of this energy, Kokomi will temporarily put her duties as the Divine Priestess aside and resume being an ordinary homebody. Engrossing herself in the close reading of a book on military strategy, walling herself off from the rest of the world — thus does Kokomi reclaim a temporary respite from her busy existence. These moments are of utmost value to her.

Secret Notes

Friendship Level 4 · 1202405

"As the ruler is, so shall the people be." This precept was something Kokomi heard from her mother a long time ago. The Divine Priestess' role is one of utmost importance to Watatsumi Island, and its people's eyes are always upon her every move. The things she loves will be in fashion, and the things she dislikes, the people will also distance themselves from. Kokomi, in truth, has no wish to affect the people's lives, and as such has rarely ever revealed much of her personal likes or dislikes. She treats all things with an egalitarian manner, and holds "fairness of judgment" and "justice in dispensing rewards and punishment" to be her guiding principles. However, these are not necessarily her true feelings, and so she prepared a book of secret notes for herself. Here, she records the fluctuations in both her energy levels and mood. When the night deepens and the world falls silent, Kokomi will open this book and write the day's experiences, whether they be joyous, sad, or frustrating. ...Of course, this object is for her eyes only — and so it must remain.

Vision

Friendship Level 6

A leader with a strong will can lead those around them in a clear direction. However, Kokomi lacks such strong ideals. Instead, she respects the will of the people and wishes that they can each find their own way. Just as the vast ocean can accommodate countless souls and their individual desires, so does Kokomi wish her rule could be. When the Vision Hunt Decree came about, the resentment of the people turned into cries of revolt, and so Kokomi led them in raising the banner of resistance. And once the war was over, the hearts of the people turned towards peace and stability, and so did Kokomi direct her energies towards governance and economics. But what was the source of this toil? Was this the role of the Divine Priestess speaking? Or was this a product of her own sense of duty? Or perhaps... it was a bit of both? As the Divine Priestess, Kokomi naturally has her own Vision. And ever since the day she looked out at the sea outside Sangonomiya Shrine, her wish has never once changed— "I wish to protect all of Watatsumi Island and allow its people to lead happy lives."

Voice-overs

Chat: Reading

Yae Publishing House has released numerous works that lay out military strategy in a simple and pragmatic way. Those are my favorite.

Chat: Fish

Respect must be given to the will of every creature. Each fish in the ocean swims in its own direction.

Chat: Preparation

To survive hardship, you must prepare for hardship.

Hello

I am Sangonomiya Kokomi, the Divine Priestess of Watatsumi Island. My journey with you will be an opportunity to unwind... Ahem, I mean... to survey beyond our borders. Don't worry, I've left behind ample directives in my absence, and have also completed the island's projected development plans. Departing for a brief period will be of little consequence.

When It Rains

Marching in the rain conceals the sound of our arrival, but is also a test of stamina...

When It Snows

The snow... have you ever seen such beauty?

When the Sun Is Out

Such fortunate weather... Care for a walk?

When the Wind Is Blowing

Mm... High winds. An incendiary attack would be particularly effective.

Good Morning

Good morning. I've just read a fascinating stratagem, would you like to study it together?

Good Afternoon

Mmmm... to improve efficiency, we must make some adjustments to our battle plan for the afternoon.

Good Evening

Mm? Night already? Time seems to slip away when I'm with you.

Good Night

Good night. Garner your strength for the battles ahead.

About Sangonomiya Kokomi: Directives

The battlefield is unpredictable — one false move could mark utter defeat. Before the onset of battle, I bring every possible scenario into consideration, and turn my thoughts into written directives. These are then issued to the troops. ...It does seem at present like they're somewhat over-reliant on the directives, which worries me... If they read up on military strategy themselves, they could begin to rely on their own ability to read the battlefield. I need them to be able to identify and seize opportunities in the heat of the moment.

About Sangonomiya Kokomi: Relaxing

Mm... I hope we can put an end to this battle quickly. The Yae Publishing House has just released a new volume of "A Legend of Sword." Ah, I'd like nothing more than to curl up with a copy in my room and read it front to back.

About Us: Experience

My mother once taught me that it takes a broad outlook to become a qualified leader. However, my younger years were mostly spent traveling between Sangonomiya and the army. I never had time to embark on my own adventure. So... there are many aspects of adventuring that I've yet to fully understand. Mm, you'll have to excuse my lack of experience in this area.

About Us: Confusion

It's said that the depths of a person's heart run deep indeed. Yet, as the Divine Priestess of Watatsumi Island, it is my duty to strive to understand each person's thoughts. Let's start with you, Traveler. What are you thinking about now? Let me take a guess...

About the Vision

In my book, Visions are symbols of aspiration, and aspiration is a precious thing indeed. This is exactly why the resistance was formed — to oppose the Vision Hunt Decree. Aspiration should never be abandoned or forcibly taken away.

Something to Share: Periodicals

Among Yae Publishing House's various publications, my personal favorite is the "Teyvat Art of War." See, it has articles on classic military campaigns, as well as detailed analysis and commentary from famous strategists. There are a few that I particularly enjoy... Here, let me read them to you.

Something to Share: Diving

The world below water is not bright and sunny like that of dry land. Still, whenever I lend myself to the deep, my heart gradually fills with a permeating sense of peace. Fish move in faraway shoals, jellyfish dance around me, and my troubles start to simply wash away. Mmm... I could take you to see it sometime, what do you think?

Interesting Things

I simply love Watatsumi Sango Pearls... They're not just a source of income for Watatsumi Island, but a gift from the sea itself.

About Gorou

Gorou is an exceptional general... sincere, determined, and courageous. He has a strong camaraderie with the troops and is able to come up with creative battle plans. He does, however, have one shortcoming... He often lets the excitement of battle get to his head. If you are ever deployed to the battlefield together, be sure to have a good rein on him when things get underway.

About Kujou Sara

Mmm... I must admit, Kujou Sara is an opponent that cannot be taken lightly. She seldom employs cunning strategy, but her performance in open warfare is always admirable. The Shogun's Army places great trust in her abilities — they are united and ready to fight valiantly under her command, even to the death. Her forces have been a serious threat to the resistance on multiple occasions.

About Yae Miko

I have also heard of Guuji Yae's great deeds. In all fairness, I hold her to be an outstanding shrine maiden, and she has performed her duties marvelously. I even heard that she holds responsibility where Yae Publishing House's light novels are concerned. An enigmatic individual to say the least...

About the Raiden Shogun

·

Now that the Vision Hunt Decree is over, Watatsumi Island has once again returned to normal life. It has never been my intent to scrutinize the rights and wrongs of the Shogun's actions, even to this day. What I do care about is the future of our island. It is my hope that the Shogun will fulfill her promise and that we can live with the Shogunate in peace. However, if there comes a day when she once again casts aside the aspirations of the people, I can assure you that we won't sit by and watch.

About Beidou

·

Ah... back when Beidou and I were carrying out ambushes against the Shogun's Army together, I raised my concerns that the enemy might detect our approach. But Beidou assured me of her fleet's unwavering discipline, and that raids could be carried out without detection. In the end, she was right, and that's exactly what happened. Now, every time the Watatsumi fleet encounters some sort of bottleneck, I consider inviting her to come and give them her instruction. There's no doubt, she runs a tight ship...

About Kaedehara Kazuha

·

Kazuha once came and bunked with the resistance for a time. If I'm not mistaken, he got along very well with Gorou — they would often fight side-by-side in battle. Kazuha has a carefree personality and doesn't like constraints, but he would follow every command to the letter when he was among our ranks. In my opinion, not only is he an outstanding swordsman, but a very refined character.

About Shikanoin Heizou

Initially, I was astonished to see anyone coming to Watatsumi Island wearing a Tenryou Commission uniform. A Tenryou Commission samurai would never be that brazen, and a Tenryou Commission spy would never be that conspicuous. Shortly after, I discovered that he was a self-proclaimed "detective" by the name of Shikanoin, and that he took no interest in military, government, or commercial affairs. Instead, he seemed to have arrived for a bit of sightseeing. As such, I set a few eyes on him, but refrained from taking any action to remove him from the island. Be sure to talk to him if the chance ever presents itself.

More About Sangonomiya Kokomi: I

No matter how pressing the situation may become, I must remain composed. If I let the stress get to me, then what can I expect from others around me?

More About Sangonomiya Kokomi: II

Legend has it that our ancestors lived in a palace in the depths of the ocean, and that the god, Orobashi, brought us to the surface. I've often wondered, wouldn't a palace like that be too dark? Every time I think about it, I start to really appreciate the light...

More About Sangonomiya Kokomi: III

·

After you left, the soldiers of Swordfish II nominated a temporary captain, but everyone was hoping that you'd return. I could only tell them that you'd been tasked with an important solo mission. If you get the chance, you should go visit them, I'm sure they'd love to see you.

More About Sangonomiya Kokomi: IV

A long time ago, I had no intention of becoming the Divine Priestess. My only goal was to study military strategy and become an adviser. That way, I could remain behind the scenes and lessen my overall burden. *sigh* Fate had other ideas in store... You can't defy that which flows in your veins.

More About Sangonomiya Kokomi: V

After becoming the Divine Priestess, I gradually grew accustomed to this life. At the very least, I have the power to change something when it doesn't sit well with me. More importantly, this title allowed me to meet you, did it not?

Sangonomiya Kokomi's Hobbies

Huh? What do I enjoy? Simple. I like to find a quiet place by myself and read books on strategy... Ahh, the whole day, without interruption. I'd be even happier if we looked over some of it together. One thing though... You'd have to sleep on the floor.

Sangonomiya Kokomi's Troubles

To be quite honest, I'm not particularly skilled at communicating with others. Putting on my "Divine Priestess airs" certainly makes things easier, but once I run out of energy, I start to get a bit negative. I prevent others from seeing that side of me at all costs. The people of Watatsumi Island need a perfect leader, not some girl who likes to wile away her time at home.

Favorite Food

I just love eating Bird Egg Sushi. The ingredients are easy to find, and it's simple to prepare... Ah... perfect for military life. Sitting down to eat Bird Egg Sushi in the midst of war might seem a bit extravagant, but in most cases, simple food like this brings great satisfaction to the soldiers.

Least Favorite Food

Mm... If I had to say, I'm not fond of any sort of seafood. But please, keep this strictly confidential. The fishing industry is essential to Watatsumi Island, and if word were to get out that seafood wasn't my thing, I'm afraid morale would be gravely affected.

Birthday

Happy birthday! So, what are your plans for the day? Oh, why don't we celebrate on Watatsumi Island? First, I'll take you out at daybreak to see the sunrise, then we can go diving during the heat of the day. In the evening, we can go for a stroll around Sangonomiya Shrine. If it rains, we'll find somewhere cozy to hide out with a few strategy books, and try to bake a cake together! In any case, no need to plan anything, the grand strategist has everything thought out for you!

Feelings About Ascension: Intro

Brute force is not my modus operandi. But becoming stronger isn't a bad thing.

Feelings About Ascension: Building Up

I'm just bubbling with energy... We'll make a formidable force in our next fight.

Feelings About Ascension: Climax

The moon shines bright over the depths of the seas as the tides come and go. It seems that as I go from strength to strength, so does my state of mind flow.

Feelings About Ascension: Conclusion

I often used to succumb to self-doubt. I would think to myself, "Can a person like me really hold the title of Divine Priestess?" Now, the thought hardly crosses my mind. When I'm with you, I seem to be able to cut straight through most problems.

Elemental Skill: I

Allow me!

Elemental Skill: II

Hold the line.

Elemental Skill: III

Rest and rebuild.

Elemental Burst: I

Covenant of the Deep.

Elemental Burst: II

Billowing surge!

Elemental Burst: III

Torrents, bring refuge!

Sprint Start: I

Let's move out.

Deploying Wind Glider: I

Breathtaking.

Opening Treasure Chest: I

Provisions are vital.

Opening Treasure Chest: II

We should make the most of these supplies.

Opening Treasure Chest: III

Mm... So this is the thrill of adventure...

Low HP: I

Fatigue is setting in...

Low HP: II

Time to switch tactics.

Low HP: III

Foresight brings victory.

Ally at Low HP: I

Reinforcements have arrived!

Ally at Low HP: II

Fall back.

Fallen: I

New strategy needed...

Fallen: II

A lapse in judgment...

Fallen: III

Must learn from my mistakes...

Heavy Hit Taken: I

A brash maneuver!

Heavy Hit Taken: II

Uphill battle...

Joining Party: I

We'll need a strategy...

Joining Party: II

Take heart, victory will be ours.

Joining Party: III

All is accounted for, let's move out.

Receiving a Gift: I

Yummy, this is delicious! And it seems my energy is also... Ahem, I mean... Never mind...

Receiving a Gift: II

I like to take my time and eat slowly, that way I can enjoy it for longer.

Receiving a Gift: III

Oh, it seems we're at an impasse.

About Yumemizuki Mizuki

Miss Mizuki's talents are well-known throughout the land. I had some ideas for a few projects around Watatsumi Island and was hoping to bring her on as a consultant. But, after talking with her, it became clear that she has much bigger dreams in mind. I'm looking forward to the day when she brings that vision to fruition. In the meantime, Watatsumi Island is always open to her.

Outfits

Sparkling Coralbone

Sangonomiya Kokomi's outfit. A noble's dress decorated with little precious objects produced in Watatsumi Island.

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