The Widsith

★★★★

Catalyst

Release version
1.0
Maximum level
90
Base ATK
510
CRIT DMG
55.1%

Genshin Impact Weapon

The Widsith

A heavy notebook filled with musical scores. Though suffering from moth damage and heavy wear-and-tear, there is still much power to be found among the hand-written words within.

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At a glance

The Widsith is a 4-star Catalyst released in Version 1.0. At Level 90, it has 510 Base ATK and 55.1% CRIT DMG. Its Debut passive is documented from R1 to R5.

Rarity
4 stars
Type
Catalyst
Maximum level
90
Release version
1.0

Lunaris data: version 7.1.0 (latest version reported by the source at import: 7.1.0), generated on .This is the catalog generation date. Build guides separately state when their recommendations were checked.

Progression

Stats at level 90

Base ATK
510
CRIT DMG
55.1%

Passive effect

Debut

When the character takes the field, they will gain a random theme song for 10s. This can only occur once every 30s. Recitative: ATK is increased by 60%. Aria: Increases all Elemental DMG by 48%. Interlude: Elemental Mastery is increased by 240.

Progression

Ascension materials

Total ascension cost. Level-up EXP and Mora, and extra copies for refinement, are not included.

Mora for ascensions: 150,000
  • Damaged Mask

    × 10

  • Stained Mask

    × 15

  • Ominous Mask

    × 18

  • Dead Ley Line Branch

    × 15

  • Dead Ley Line Leaves

    × 18

  • Ley Line Sprout

    × 27

  • Boreal Wolf's Milk Tooth

    × 3

  • Boreal Wolf's Cracked Tooth

    × 9

  • Boreal Wolf's Broken Fang

    × 9

  • Boreal Wolf's Nostalgia

    × 4

Names source: Lunaris

Progression

Stats by level

Stored values at the main progression milestones from level 1 to 90.

LevelBase ATKCRIT DMG
14212%
2010921.2%
4020530.9%
5026635.7%
6032740.6%
7038845.4%
8044950.3%
9051055.1%

Debut

R1–R5 refinement effects

Every refinement is visible together for direct comparison.

R1

When the character takes the field, they will gain a random theme song for 10s. This can only occur once every 30s. Recitative: ATK is increased by 60%. Aria: Increases all Elemental DMG by 48%. Interlude: Elemental Mastery is increased by 240.

R2

When the character takes the field, they will gain a random theme song for 10s. This can only occur once every 30s. Recitative: ATK is increased by 75%. Aria: Increases all Elemental DMG by 60%. Interlude: Elemental Mastery is increased by 300.

R3

When the character takes the field, they will gain a random theme song for 10s. This can only occur once every 30s. Recitative: ATK is increased by 90%. Aria: Increases all Elemental DMG by 72%. Interlude: Elemental Mastery is increased by 360.

R4

When the character takes the field, they will gain a random theme song for 10s. This can only occur once every 30s. Recitative: ATK is increased by 105%. Aria: Increases all Elemental DMG by 84%. Interlude: Elemental Mastery is increased by 420.

R5

When the character takes the field, they will gain a random theme song for 10s. This can only occur once every 30s. Recitative: ATK is increased by 120%. Aria: Increases all Elemental DMG by 96%. Interlude: Elemental Mastery is increased by 480.

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