Wine and Song

★★★★

Catalyst

Release version
1.4
Maximum level
90
Base ATK
565
Energy Recharge
30.6%

Genshin Impact Weapon

Wine and Song

A songbook from the bygone aristocratic era, whose composer has become forgotten. It chronicles the tale of a certain heroic outlaw.

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At a glance

Wine and Song is a 4-star Catalyst released in Version 1.4. At Level 90, it has 565 Base ATK and 30.6% Energy Recharge. Its Ever-Changing passive is documented from R1 to R5.

Rarity
4 stars
Type
Catalyst
Maximum level
90
Release version
1.4

Lunaris data: version 7.1.0 (latest version reported by the source at import: 7.1.0), generated on .This is the catalog generation date. Build guides separately state when their recommendations were checked.

Progression

Stats at level 90

Base ATK
565
Energy Recharge
30.6%

Passive effect

Ever-Changing

Hitting an opponent with a Normal Attack decreases the Stamina consumption of Sprint or Alternate Sprint by 14% for 5s. Additionally, using a Sprint or Alternate Sprint ability increases ATK by 20% for 5s.

Progression

Ascension materials

Total ascension cost. Level-up EXP and Mora, and extra copies for refinement, are not included.

Mora for ascensions: 150,000
  • Dead Ley Line Branch

    × 15

  • Dead Ley Line Leaves

    × 18

  • Ley Line Sprout

    × 27

  • Treasure Hoarder Insignia

    × 10

  • Silver Raven Insignia

    × 15

  • Golden Raven Insignia

    × 18

  • Boreal Wolf's Milk Tooth

    × 3

  • Boreal Wolf's Cracked Tooth

    × 9

  • Boreal Wolf's Broken Fang

    × 9

  • Boreal Wolf's Nostalgia

    × 4

Names source: Lunaris

Progression

Stats by level

Stored values at the main progression milestones from level 1 to 90.

LevelBase ATKEnergy Recharge
1446.7%
2011911.8%
4022617.2%
5029319.9%
6036122.6%
7042925.2%
8049727.9%
9056530.6%

Ever-Changing

R1–R5 refinement effects

Every refinement is visible together for direct comparison.

R1

Hitting an opponent with a Normal Attack decreases the Stamina consumption of Sprint or Alternate Sprint by 14% for 5s. Additionally, using a Sprint or Alternate Sprint ability increases ATK by 20% for 5s.

R2

Hitting an opponent with a Normal Attack decreases the Stamina consumption of Sprint or Alternate Sprint by 16% for 5s. Additionally, using a Sprint or Alternate Sprint ability increases ATK by 25% for 5s.

R3

Hitting an opponent with a Normal Attack decreases the Stamina consumption of Sprint or Alternate Sprint by 18% for 5s. Additionally, using a Sprint or Alternate Sprint ability increases ATK by 30% for 5s.

R4

Hitting an opponent with a Normal Attack decreases the Stamina consumption of Sprint or Alternate Sprint by 20% for 5s. Additionally, using a Sprint or Alternate Sprint ability increases ATK by 35% for 5s.

R5

Hitting an opponent with a Normal Attack decreases the Stamina consumption of Sprint or Alternate Sprint by 22% for 5s. Additionally, using a Sprint or Alternate Sprint ability increases ATK by 40% for 5s.

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