Azurelight

★★★★★

Sword

Release version
5.7
Maximum level
90
Base ATK
674
CRIT Rate
22.1%

Genshin Impact Weapon

Azurelight

This blade was once pure and pristine as a white dawn star, but it has since been tinted a deep, dark blue.

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At a glance

Azurelight is a 5-star Sword released in Version 5.7. At Level 90, it has 674 Base ATK and 22.1% CRIT Rate. Its Whitehill's Bestowal passive is documented from R1 to R5.

Rarity
5 stars
Type
Sword
Maximum level
90
Release version
5.7

Lunaris data: version 7.1.0 (latest version reported by the source at import: 7.1.0), generated on .This is the catalog generation date. Build guides separately state when their recommendations were checked.

Progression

Stats at level 90

Base ATK
674
CRIT Rate
22.1%

Passive effect

Whitehill's Bestowal

Within 12s after an Elemental Skill is used, ATK is increased by 24%. During this time, when the equipping character has 0 Energy, ATK will be further increased by 24%, and CRIT DMG will be increased by 40%.

Progression

Ascension materials

Total ascension cost. Level-up EXP and Mora, and extra copies for refinement, are not included.

Mora for ascensions: 225,000
  • Sentry's Wooden Whistle

    × 15

  • Warrior's Metal Whistle

    × 23

  • Saurian-Crowned Warrior's Golden Whistle

    × 27

  • Refractive Bud

    × 23

  • Bewildering Broadleaf

    × 27

  • Illusory Leafcoil

    × 41

  • Night-Wind's Mystic Consideration

    × 5

  • Night-Wind's Mystic Premonition

    × 14

  • Night-Wind's Mystic Augury

    × 14

  • Night-Wind's Mystic Revelation

    × 6

Names source: Lunaris

Progression

Stats by level

Stored values at the main progression milestones from level 1 to 90.

LevelBase ATKCRIT Rate
1484.8%
201338.5%
4026112.4%
5034114.3%
6042316.2%
7050618.2%
8059020.1%
9067422.1%

Whitehill's Bestowal

R1–R5 refinement effects

Every refinement is visible together for direct comparison.

R1

Within 12s after an Elemental Skill is used, ATK is increased by 24%. During this time, when the equipping character has 0 Energy, ATK will be further increased by 24%, and CRIT DMG will be increased by 40%.

R2

Within 12s after an Elemental Skill is used, ATK is increased by 30%. During this time, when the equipping character has 0 Energy, ATK will be further increased by 30%, and CRIT DMG will be increased by 50%.

R3

Within 12s after an Elemental Skill is used, ATK is increased by 36%. During this time, when the equipping character has 0 Energy, ATK will be further increased by 36%, and CRIT DMG will be increased by 60%.

R4

Within 12s after an Elemental Skill is used, ATK is increased by 42%. During this time, when the equipping character has 0 Energy, ATK will be further increased by 42%, and CRIT DMG will be increased by 70%.

R5

Within 12s after an Elemental Skill is used, ATK is increased by 48%. During this time, when the equipping character has 0 Energy, ATK will be further increased by 48%, and CRIT DMG will be increased by 80%.

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