Whitelake Frostfeather

★★★★★

Sword

Release version
7.0
Maximum level
90
Base ATK
674
CRIT Rate
22.1%

Genshin Impact Weapon

Whitelake Frostfeather

A longsword light as the feathers of a snow swan, and which stays pure and untainted at all times.

Progression

Stats at level 90

Base ATK
674
CRIT Rate
22.1%

Passive effect

Snow Swan's Finale

When the equipping character hits an opponent with their Elemental Skill, they gain "Lake-Hued Lament": ATK increases by 8% for 8s. This effect can trigger once every 0.1s. Max 3 stacks, and each stack's duration is independent. At 3 stacks, the CRIT DMG of any Stellar Glimmer reaction DMG caused by the equipping character is increased by 50%, and triggering Stellar Glimmer reactions or Stellar Glimmer reaction DMG will also restore 4 Elemental Energy to the character. This Energy recovery effect can trigger once every 3.5s. Can be triggered even when the equipping character is off-field.

Progression

Stats by level

Stored values at the main progression milestones from level 1 to 90.

LevelBase ATKCRIT Rate
1484.8%
201338.5%
4026112.4%
5034114.3%
6042316.2%
7050618.2%
8059020.1%
9067422.1%

Snow Swan's Finale

R1–R5 refinement effects

Every refinement is visible together for direct comparison.

R1

When the equipping character hits an opponent with their Elemental Skill, they gain "Lake-Hued Lament": ATK increases by 8% for 8s. This effect can trigger once every 0.1s. Max 3 stacks, and each stack's duration is independent. At 3 stacks, the CRIT DMG of any Stellar Glimmer reaction DMG caused by the equipping character is increased by 50%, and triggering Stellar Glimmer reactions or Stellar Glimmer reaction DMG will also restore 4 Elemental Energy to the character. This Energy recovery effect can trigger once every 3.5s. Can be triggered even when the equipping character is off-field.

R2

When the equipping character hits an opponent with their Elemental Skill, they gain "Lake-Hued Lament": ATK increases by 10% for 8s. This effect can trigger once every 0.1s. Max 3 stacks, and each stack's duration is independent. At 3 stacks, the CRIT DMG of any Stellar Glimmer reaction DMG caused by the equipping character is increased by 65%, and triggering Stellar Glimmer reactions or Stellar Glimmer reaction DMG will also restore 4.5 Elemental Energy to the character. This Energy recovery effect can trigger once every 3.5s. Can be triggered even when the equipping character is off-field.

R3

When the equipping character hits an opponent with their Elemental Skill, they gain "Lake-Hued Lament": ATK increases by 12% for 8s. This effect can trigger once every 0.1s. Max 3 stacks, and each stack's duration is independent. At 3 stacks, the CRIT DMG of any Stellar Glimmer reaction DMG caused by the equipping character is increased by 80%, and triggering Stellar Glimmer reactions or Stellar Glimmer reaction DMG will also restore 5 Elemental Energy to the character. This Energy recovery effect can trigger once every 3.5s. Can be triggered even when the equipping character is off-field.

R4

When the equipping character hits an opponent with their Elemental Skill, they gain "Lake-Hued Lament": ATK increases by 14% for 8s. This effect can trigger once every 0.1s. Max 3 stacks, and each stack's duration is independent. At 3 stacks, the CRIT DMG of any Stellar Glimmer reaction DMG caused by the equipping character is increased by 95%, and triggering Stellar Glimmer reactions or Stellar Glimmer reaction DMG will also restore 5.5 Elemental Energy to the character. This Energy recovery effect can trigger once every 3.5s. Can be triggered even when the equipping character is off-field.

R5

When the equipping character hits an opponent with their Elemental Skill, they gain "Lake-Hued Lament": ATK increases by 16% for 8s. This effect can trigger once every 0.1s. Max 3 stacks, and each stack's duration is independent. At 3 stacks, the CRIT DMG of any Stellar Glimmer reaction DMG caused by the equipping character is increased by 110%, and triggering Stellar Glimmer reactions or Stellar Glimmer reaction DMG will also restore 6 Elemental Energy to the character. This Energy recovery effect can trigger once every 3.5s. Can be triggered even when the equipping character is off-field.

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