Crane's Echoing Call

★★★★★

Catalyst

Release version
4.4
Maximum level
90
Base ATK
741
ATK
16.5%

Genshin Impact Weapon

Crane's Echoing Call

A fan carved from pure jade, around which swirls an ancient aura of adeptal energy.

At a glance

Crane's Echoing Call is a 5-star Catalyst released in Version 4.4. At Level 90, it has 741 Base ATK and 16.5% ATK. Its Cloudfall Axiom passive is documented from R1 to R5.

Rarity
5 stars
Type
Catalyst
Maximum level
90
Release version
4.4

Lunaris data: version 7.0.0 (current version 7.0.52.2), generated on .

Progression

Stats at level 90

Base ATK
741
ATK
16.5%

Passive effect

Cloudfall Axiom

After the equipping character hits an opponent with a Plunging Attack, all nearby party members' Plunging Attacks will deal 28% increased DMG for 20s. When nearby party members hit opponents with Plunging Attacks, they will restore 2.5 Energy to the equipping character. Energy can be restored this way every 0.7s. This energy regain effect can be triggered even if the equipping character is not on the field.

Progression

Stats by level

Stored values at the main progression milestones from level 1 to 90.

LevelBase ATKATK
1493.6%
201456.4%
402869.3%
5037410.7%
6046412.2%
7055513.6%
8064815.1%
9074116.5%

Cloudfall Axiom

R1–R5 refinement effects

Every refinement is visible together for direct comparison.

R1

After the equipping character hits an opponent with a Plunging Attack, all nearby party members' Plunging Attacks will deal 28% increased DMG for 20s. When nearby party members hit opponents with Plunging Attacks, they will restore 2.5 Energy to the equipping character. Energy can be restored this way every 0.7s. This energy regain effect can be triggered even if the equipping character is not on the field.

R2

After the equipping character hits an opponent with a Plunging Attack, all nearby party members' Plunging Attacks will deal 41% increased DMG for 20s. When nearby party members hit opponents with Plunging Attacks, they will restore 2.75 Energy to the equipping character. Energy can be restored this way every 0.7s. This energy regain effect can be triggered even if the equipping character is not on the field.

R3

After the equipping character hits an opponent with a Plunging Attack, all nearby party members' Plunging Attacks will deal 54% increased DMG for 20s. When nearby party members hit opponents with Plunging Attacks, they will restore 3 Energy to the equipping character. Energy can be restored this way every 0.7s. This energy regain effect can be triggered even if the equipping character is not on the field.

R4

After the equipping character hits an opponent with a Plunging Attack, all nearby party members' Plunging Attacks will deal 67% increased DMG for 20s. When nearby party members hit opponents with Plunging Attacks, they will restore 3.25 Energy to the equipping character. Energy can be restored this way every 0.7s. This energy regain effect can be triggered even if the equipping character is not on the field.

R5

After the equipping character hits an opponent with a Plunging Attack, all nearby party members' Plunging Attacks will deal 80% increased DMG for 20s. When nearby party members hit opponents with Plunging Attacks, they will restore 3.5 Energy to the equipping character. Energy can be restored this way every 0.7s. This energy regain effect can be triggered even if the equipping character is not on the field.

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