Hunter's Path

★★★★★

Bow

Release version
3.0
Maximum level
90
Base ATK
542
CRIT Rate
44.1%

Genshin Impact Weapon

Hunter's Path

This gilded bow was made using precious white branches. It has felled countless wicked beasts attempting to infiltrate the woods.

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At a glance

Hunter's Path is a 5-star Bow released in Version 3.0. At Level 90, it has 542 Base ATK and 44.1% CRIT Rate. Its At the End of the Beast-Paths passive is documented from R1 to R5.

Rarity
5 stars
Type
Bow
Maximum level
90
Release version
3.0

Lunaris data: version 7.1.0 (latest version reported by the source at import: 7.1.0), generated on .This is the catalog generation date. Build guides separately state when their recommendations were checked.

Progression

Stats at level 90

Base ATK
542
CRIT Rate
44.1%

Passive effect

At the End of the Beast-Paths

Gain 12% All Elemental DMG Bonus. Obtain the Tireless Hunt effect after hitting an opponent with a Charged Attack. This effect increases Charged Attack DMG by 160% of Elemental Mastery. This effect will be removed after 12 Charged Attacks or 10s. Only 1 instance of Tireless Hunt can be gained every 12s.

Progression

Ascension materials

Total ascension cost. Level-up EXP and Mora, and extra copies for refinement, are not included.

Mora for ascensions: 225,000
  • Inactivated Fungal Nucleus

    × 23

  • Dormant Fungal Nucleus

    × 27

  • Robust Fungal Nucleus

    × 41

  • Faded Red Satin

    × 15

  • Trimmed Red Silk

    × 23

  • Rich Red Brocade

    × 27

  • Echo of Scorching Might

    × 5

  • Remnant Glow of Scorching Might

    × 14

  • Dream of Scorching Might

    × 14

  • Olden Days of Scorching Might

    × 6

Names source: Lunaris

Progression

Stats by level

Stored values at the main progression milestones from level 1 to 90.

LevelBase ATKCRIT Rate
1449.6%
2011017%
4021024.7%
5027528.6%
6034132.5%
7040836.3%
8047540.2%
9054244.1%

At the End of the Beast-Paths

R1–R5 refinement effects

Every refinement is visible together for direct comparison.

R1

Gain 12% All Elemental DMG Bonus. Obtain the Tireless Hunt effect after hitting an opponent with a Charged Attack. This effect increases Charged Attack DMG by 160% of Elemental Mastery. This effect will be removed after 12 Charged Attacks or 10s. Only 1 instance of Tireless Hunt can be gained every 12s.

R2

Gain 15% All Elemental DMG Bonus. Obtain the Tireless Hunt effect after hitting an opponent with a Charged Attack. This effect increases Charged Attack DMG by 200% of Elemental Mastery. This effect will be removed after 12 Charged Attacks or 10s. Only 1 instance of Tireless Hunt can be gained every 12s.

R3

Gain 18% All Elemental DMG Bonus. Obtain the Tireless Hunt effect after hitting an opponent with a Charged Attack. This effect increases Charged Attack DMG by 240% of Elemental Mastery. This effect will be removed after 12 Charged Attacks or 10s. Only 1 instance of Tireless Hunt can be gained every 12s.

R4

Gain 21% All Elemental DMG Bonus. Obtain the Tireless Hunt effect after hitting an opponent with a Charged Attack. This effect increases Charged Attack DMG by 280% of Elemental Mastery. This effect will be removed after 12 Charged Attacks or 10s. Only 1 instance of Tireless Hunt can be gained every 12s.

R5

Gain 24% All Elemental DMG Bonus. Obtain the Tireless Hunt effect after hitting an opponent with a Charged Attack. This effect increases Charged Attack DMG by 320% of Elemental Mastery. This effect will be removed after 12 Charged Attacks or 10s. Only 1 instance of Tireless Hunt can be gained every 12s.

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