Ibis Piercer

★★★★

Bow

Release version
3.7
Maximum level
90
Base ATK
565
ATK
27.6%

Genshin Impact Weapon

Ibis Piercer

A golden bow forged from the description in the story. If you use it as a normal weapon, you can also view it as a part of a fictional world that has made it off the pages.

Compare with a weapon I own

At a glance

Ibis Piercer is a 4-star Bow released in Version 3.7. At Level 90, it has 565 Base ATK and 27.6% ATK. Its Secret Wisdom's Favor passive is documented from R1 to R5.

Rarity
4 stars
Type
Bow
Maximum level
90
Release version
3.7

Lunaris data: version 7.1.0 (latest version reported by the source at import: 7.1.0), generated on .This is the catalog generation date. Build guides separately state when their recommendations were checked.

Progression

Stats at level 90

Base ATK
565
ATK
27.6%

Passive effect

Secret Wisdom's Favor

The character's Elemental Mastery will increase by 40 within 6s after Charged Attacks hit opponents. Max 2 stacks. This effect can be triggered once every 0.5s.

Progression

Ascension materials

Total ascension cost. Level-up EXP and Mora, and extra copies for refinement, are not included.

Mora for ascensions: 150,000
  • Faded Red Satin

    × 10

  • Trimmed Red Silk

    × 15

  • Rich Red Brocade

    × 18

  • A Flower Yet to Bloom

    × 15

  • Treasured Flower

    × 18

  • Wanderer's Blooming Flower

    × 27

  • Copper Talisman of the Forest Dew

    × 3

  • Iron Talisman of the Forest Dew

    × 9

  • Silver Talisman of the Forest Dew

    × 9

  • Golden Talisman of the Forest Dew

    × 4

Names source: Lunaris

Progression

Stats by level

Stored values at the main progression milestones from level 1 to 90.

LevelBase ATKATK
1446%
2011910.6%
4022615.4%
5029317.9%
6036120.3%
7042922.7%
8049725.1%
9056527.6%

Secret Wisdom's Favor

R1–R5 refinement effects

Every refinement is visible together for direct comparison.

R1

The character's Elemental Mastery will increase by 40 within 6s after Charged Attacks hit opponents. Max 2 stacks. This effect can be triggered once every 0.5s.

R2

The character's Elemental Mastery will increase by 50 within 6s after Charged Attacks hit opponents. Max 2 stacks. This effect can be triggered once every 0.5s.

R3

The character's Elemental Mastery will increase by 60 within 6s after Charged Attacks hit opponents. Max 2 stacks. This effect can be triggered once every 0.5s.

R4

The character's Elemental Mastery will increase by 70 within 6s after Charged Attacks hit opponents. Max 2 stacks. This effect can be triggered once every 0.5s.

R5

The character's Elemental Mastery will increase by 80 within 6s after Charged Attacks hit opponents. Max 2 stacks. This effect can be triggered once every 0.5s.

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