Flower-Wreathed Feathers

★★★★

Bow

Release version
5.2
Maximum level
90
Base ATK
510
ATK
41.3%

Genshin Impact Weapon

Flower-Wreathed Feathers

A longbow that burns like a flame. The feathers that adorn it are said to have come from the ancient tyrant Ngoubou.

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At a glance

Flower-Wreathed Feathers is a 4-star Bow released in Version 5.2. At Level 90, it has 510 Base ATK and 41.3% ATK. Its Inflorescence Unattainable passive is documented from R1 to R5.

Rarity
4 stars
Type
Bow
Maximum level
90
Release version
5.2

Lunaris data: version 7.1.0 (latest version reported by the source at import: 7.1.0), generated on .This is the catalog generation date. Build guides separately state when their recommendations were checked.

Progression

Stats at level 90

Base ATK
510
ATK
41.3%

Passive effect

Inflorescence Unattainable

Decreases Gliding Stamina consumption by 15%. When using Aimed Shots, the DMG dealt by Charged Attacks increases by 6% every 0.5s. This effect can stack up to 6 times and will be removed 10s after leaving Aiming Mode.

Progression

Ascension materials

Total ascension cost. Level-up EXP and Mora, and extra copies for refinement, are not included.

Mora for ascensions: 150,000
  • Sentry's Wooden Whistle

    × 10

  • Warrior's Metal Whistle

    × 15

  • Saurian-Crowned Warrior's Golden Whistle

    × 18

  • Ignited Stone

    × 15

  • Ignited Seed of Life

    × 18

  • Ignited Seeing Eye

    × 27

  • Night-Wind's Mystic Consideration

    × 3

  • Night-Wind's Mystic Premonition

    × 9

  • Night-Wind's Mystic Augury

    × 9

  • Night-Wind's Mystic Revelation

    × 4

Names source: Lunaris

Progression

Stats by level

Stored values at the main progression milestones from level 1 to 90.

LevelBase ATKATK
1429%
2010915.9%
4020523.2%
5026626.8%
6032730.4%
7038834.1%
8044937.7%
9051041.3%

Inflorescence Unattainable

R1–R5 refinement effects

Every refinement is visible together for direct comparison.

R1

Decreases Gliding Stamina consumption by 15%. When using Aimed Shots, the DMG dealt by Charged Attacks increases by 6% every 0.5s. This effect can stack up to 6 times and will be removed 10s after leaving Aiming Mode.

R2

Decreases Gliding Stamina consumption by 15%. When using Aimed Shots, the DMG dealt by Charged Attacks increases by 7.5% every 0.5s. This effect can stack up to 6 times and will be removed 10s after leaving Aiming Mode.

R3

Decreases Gliding Stamina consumption by 15%. When using Aimed Shots, the DMG dealt by Charged Attacks increases by 9% every 0.5s. This effect can stack up to 6 times and will be removed 10s after leaving Aiming Mode.

R4

Decreases Gliding Stamina consumption by 15%. When using Aimed Shots, the DMG dealt by Charged Attacks increases by 10.5% every 0.5s. This effect can stack up to 6 times and will be removed 10s after leaving Aiming Mode.

R5

Decreases Gliding Stamina consumption by 15%. When using Aimed Shots, the DMG dealt by Charged Attacks increases by 12% every 0.5s. This effect can stack up to 6 times and will be removed 10s after leaving Aiming Mode.

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