The Black Sword

★★★★

Sword

Release version
1.0
Maximum level
90
Base ATK
510
CRIT Rate
27.6%

Genshin Impact Weapon

The Black Sword

A pitch-black longsword that thirsts for violence and conflict. It is said that this weapon can cause its user to become drunk on the red wine of slaughter.

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At a glance

The Black Sword is a 4-star Sword released in Version 1.0. At Level 90, it has 510 Base ATK and 27.6% CRIT Rate. Its Justice passive is documented from R1 to R5.

Rarity
4 stars
Type
Sword
Maximum level
90
Release version
1.0

Lunaris data: version 7.1.0 (latest version reported by the source at import: 7.1.0), generated on .This is the catalog generation date. Build guides separately state when their recommendations were checked.

Progression

Stats at level 90

Base ATK
510
CRIT Rate
27.6%

Passive effect

Justice

Increases DMG dealt by Normal and Charged Attacks by 20%. Additionally, regenerates 60% of ATK as HP when Normal and Charged Attacks score a CRIT Hit. This effect can occur once every 5s.

Progression

Ascension materials

Total ascension cost. Level-up EXP and Mora, and extra copies for refinement, are not included.

Mora for ascensions: 150,000
  • Slime Condensate

    × 10

  • Slime Secretions

    × 15

  • Slime Concentrate

    × 18

  • Dead Ley Line Branch

    × 15

  • Dead Ley Line Leaves

    × 18

  • Ley Line Sprout

    × 27

  • Boreal Wolf's Milk Tooth

    × 3

  • Boreal Wolf's Cracked Tooth

    × 9

  • Boreal Wolf's Broken Fang

    × 9

  • Boreal Wolf's Nostalgia

    × 4

Names source: Lunaris

Progression

Stats by level

Stored values at the main progression milestones from level 1 to 90.

LevelBase ATKCRIT Rate
1426%
2010910.6%
4020515.4%
5026617.9%
6032720.3%
7038822.7%
8044925.1%
9051027.6%

Justice

R1–R5 refinement effects

Every refinement is visible together for direct comparison.

R1

Increases DMG dealt by Normal and Charged Attacks by 20%. Additionally, regenerates 60% of ATK as HP when Normal and Charged Attacks score a CRIT Hit. This effect can occur once every 5s.

R2

Increases DMG dealt by Normal and Charged Attacks by 25%. Additionally, regenerates 70% of ATK as HP when Normal and Charged Attacks score a CRIT Hit. This effect can occur once every 5s.

R3

Increases DMG dealt by Normal and Charged Attacks by 30%. Additionally, regenerates 80% of ATK as HP when Normal and Charged Attacks score a CRIT Hit. This effect can occur once every 5s.

R4

Increases DMG dealt by Normal and Charged Attacks by 35%. Additionally, regenerates 90% of ATK as HP when Normal and Charged Attacks score a CRIT Hit. This effect can occur once every 5s.

R5

Increases DMG dealt by Normal and Charged Attacks by 40%. Additionally, regenerates 100% of ATK as HP when Normal and Charged Attacks score a CRIT Hit. This effect can occur once every 5s.

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