Tome of the Eternal Flow

★★★★★

Catalyst

Release version
4.1
Maximum level
90
Base ATK
542
CRIT DMG
88.2%

Genshin Impact Weapon

Tome of the Eternal Flow

A manual that was once passed down from generation to generation within an underwater priory. Today, none know of its existence.

At a glance

Tome of the Eternal Flow is a 5-star Catalyst released in Version 4.1. At Level 90, it has 542 Base ATK and 88.2% CRIT DMG. Its Aeon Wave passive is documented from R1 to R5.

Rarity
5 stars
Type
Catalyst
Maximum level
90
Release version
4.1

Lunaris data: version 7.0.0 (current version 7.0.52.2), generated on .

Progression

Stats at level 90

Base ATK
542
CRIT DMG
88.2%

Passive effect

Aeon Wave

HP is increased by 16%. When current HP increases or decreases, Charged Attack DMG will be increased by 14% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the character has 3 stacks or a third stack's duration refreshes, 8 Energy will be restored. This Energy restoration effect can be triggered once every 12s.

Progression

Stats by level

Stored values at the main progression milestones from level 1 to 90.

LevelBase ATKCRIT DMG
14419.2%
2011033.9%
4021049.4%
5027557.2%
6034165%
7040872.7%
8047580.4%
9054288.2%

Aeon Wave

R1–R5 refinement effects

Every refinement is visible together for direct comparison.

R1

HP is increased by 16%. When current HP increases or decreases, Charged Attack DMG will be increased by 14% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the character has 3 stacks or a third stack's duration refreshes, 8 Energy will be restored. This Energy restoration effect can be triggered once every 12s.

R2

HP is increased by 20%. When current HP increases or decreases, Charged Attack DMG will be increased by 18% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the character has 3 stacks or a third stack's duration refreshes, 9 Energy will be restored. This Energy restoration effect can be triggered once every 12s.

R3

HP is increased by 24%. When current HP increases or decreases, Charged Attack DMG will be increased by 22% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the character has 3 stacks or a third stack's duration refreshes, 10 Energy will be restored. This Energy restoration effect can be triggered once every 12s.

R4

HP is increased by 28%. When current HP increases or decreases, Charged Attack DMG will be increased by 26% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the character has 3 stacks or a third stack's duration refreshes, 11 Energy will be restored. This Energy restoration effect can be triggered once every 12s.

R5

HP is increased by 32%. When current HP increases or decreases, Charged Attack DMG will be increased by 30% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the character has 3 stacks or a third stack's duration refreshes, 12 Energy will be restored. This Energy restoration effect can be triggered once every 12s.

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