Clara build
Clara
A deliberately slow Clara build that converts enemy aggression into durable, buffed follow-up damage.
- Role
- Counter damage dealer
- Version
- 4.4
- Reviewed on
- August 12, 2026
Recommended build
Light Cone
Thus Burns the DawnClara naturally stays slow and uses her Ultimate often, so the cone's DEF ignore and post-Ultimate damage window amplify her enhanced counters.
Relics
Clara can remain below 95 SPD, turning the set's deliberate slowdown into 32% CRIT Rate while her counters keep dealing damage outside her turns.
When to use it : Clara must remain below 95 SPD before combat.
Planar Ornaments
Allied follow-up attacks build its stacks, then Clara converts them into CRIT DMG for her frequent Svarog counters.
Trace priority
- Talent
- Ultimate
- Skill
Clara turns enemy attacks into Svarog follow-ups, using her Ultimate to attract hits, reduce damage and empower two counters.
How to play it
- 1Keep Clara slow and let supports establish their buffs first.
- 2Use her Ultimate before enemies act to raise aggro and empower counters.
- 3Use the Skill after marked enemies accumulate, while preserving points for the team's supports.
Sources and methodology
Editorial recommendations are written from released game data, then cross-checked against specialist calculations. They are not copied from a single tier list.
Review method
Prydwen's three-target-aware 4.0 calculations and Icy Veins agree on a slow counter build. Their later equipment was checked against the released 4.0–4.4 compare and exact 4.4 local effects; the 95-SPD Poet threshold and Duran's follow-up stacking are explicit build assumptions.
- Prydwen — Clara Best Build GuideChecked 2026-08-12
- Icy Veins — Clara Guide and Best BuildsChecked 2026-08-12
- TurnBasedGameData — Version 4.4.0 exact snapshot (29 July 2026)Checked 2026-08-12
- TurnBasedGameData — released Version 4.0 to 4.4 deltaChecked 2026-08-12
- HoYoLAB — Version 4.4 update detailsChecked 2026-08-12
Independent fan recommendations based on released data. Counter output falls sharply against slow enemies or encounters that rarely attack.














