Dan Heng HSR build
Dan Heng
Dan Heng primes Wind RES PEN, slows one priority target and finishes that target with a buffed Ultimate.
- Role
- Wind single-target carry
- Version
- 4.4
- Reviewed on
- August 13, 2026
Recommended build
Light Cone
In the NightIn the Night converts Dan Heng's SPD into CRIT Rate plus Skill and Ultimate damage, matching his complete damage loop.
Relics
Pioneer Diver of Dead Waters gives CRIT and amplified damage against debuffed targets, including targets slowed by Dan Heng.
When to use it : Use a team that keeps three debuffs on the priority target for the full four-piece value.
Planar Ornaments
Rutilant Arena adds Skill and Basic Attack damage after 70% CRIT Rate, strengthening Dan Heng's repeatable single-target turn.
When to use it : Reach 70% sheet CRIT Rate before relying on its damage bonus.
Compare the options — Dan Heng
Choose based on your equipment and the stated conditions. These tables bring together the guide’s qualitative recommendations, without measured damage comparisons.
- Guide version
- 4.4
- Recommendations reviewed
- Assumed role
- Wind single-target carry
The guide’s stat targets and rotation provide the context. Eidolons, superimpositions, substats and enemies may change the choice; options are not evaluated at equal investment.
On small screens, scroll the table horizontally to compare columns.
| Option | Why choose it? | Conditions and availability |
|---|---|---|
| Guide’s reference choice | In the Night converts Dan Heng's SPD into CRIT Rate plus Skill and Ultimate damage, matching his complete damage loop. | No additional condition documented in this guide. |
| Alternative | Swordplay rapidly stacks on the single target Dan Heng is already focusing and offers excellent four-star damage at higher superimposition. | Keep attacking the same enemy until its stacks are established. |
| Accessible option | Cruising in the Stellar Sea supplies unconditional CRIT Rate and more CRIT/ATK against weakened enemies, smoothing the Rutilant threshold. | No additional condition documented in this guide. It is permanently purchasable and superimposable in Herta's Store. |
| Option | Why choose it? | Conditions and availability |
|---|---|---|
| Guide’s reference choice | Pioneer Diver of Dead Waters gives CRIT and amplified damage against debuffed targets, including targets slowed by Dan Heng. | Use a team that keeps three debuffs on the priority target for the full four-piece value. |
| Alternative | Two Scholar pieces plus two Eagle pieces give unconditional CRIT Rate and Wind DMG when three debuffs cannot be maintained. | No additional condition documented in this guide. |
| Option | Why choose it? | Conditions and availability |
|---|---|---|
| Guide’s reference choice | Rutilant Arena adds Skill and Basic Attack damage after 70% CRIT Rate, strengthening Dan Heng's repeatable single-target turn. | Reach 70% sheet CRIT Rate before relying on its damage bonus. |
| Alternative | Firmament Frontline: Glamoth rewards a faster Dan Heng with ATK and broad damage instead of tying the bonus to CRIT Rate. | Reach at least 135 SPD; 160 SPD unlocks the second tier. |
Only one option documented: no A/B comparison available.
| Option | Why choose it? | Conditions and availability |
|---|---|---|
| Guide’s reference choice | Bronya supplies the allied target and action advance Dan Heng needs, Tingyun adds ATK and Energy, and Huohuo sustains while accelerating Ultimates. | Bronya or Tingyun should target Dan Heng before he attacks to prime his Talent. |
Trace priority
- Skill
- Ultimate
- Talent
- Basic ATK
Dan Heng uses Skill CRITs to Slow one enemy, then cashes that state into a stronger Ultimate while his Talent rewards allied targeting with Wind RES PEN.
How to play it
- 1Have a support target Dan Heng to activate his Talent before the main damage window.
- 2Use Skill until the priority enemy is Slowed; avoid moving to another target while Swordplay is stacking.
- 3Cast Ultimate into the Slowed target while Talent and support buffs are active.
Sources and methodology
Editorial recommendations are written from released game data, then cross-checked against specialist calculations. They are not copied from a single tier list.
Review method
The review separates sheet CRIT from combat buffs and preserves Dan Heng's target-and-Slow sequence: ally target to prime the Talent, Skill to inflict Slow, then Ultimate for its multiplier.
- Game data snapshot
- 4.4
- Snapshot commit
- 648b08fb
- Baseline version
- 1.0
- Published on
- Editorial review by
- HoyoWhatpeon
- Prydwen — Dan Heng build and calculationsChecked 2026-08-13
- Icy Veins — Dan Heng guide and buildsChecked 2026-08-13
- TurnBasedGameData — Version 4.4 exact snapshotChecked 2026-08-13
- TurnBasedGameData — released Version 4.0 to 4.4 deltaChecked 2026-08-13
- HoYoLAB — Version 4.4 update detailsChecked 2026-08-13
E0 single-target build. The 70% CRIT Rate target is mandatory only for Rutilant Arena; external CRIT buffs are not included.















