Moze

★★★★

Element

Lightning

Path

The Hunt

Character

Moze

A Shadow Guard of the Yaoqing, Moze is taciturn and solitary, always acting on his own. As an expert in intelligence services and other operations that must remain covert, Moze rarely shows himself before others. The moment he reveals his blade usually spells doom for his enemies. He commands a vast wealth of assassination techniques, coupled with an extraordinary obsession for orderliness and cleanliness.

Level 80

HP
811.4
ATK
599.8
DEF
352.8
SPD
111
CRIT Rate
5%
CRIT DMG
50%
Max Energy
120

Skills

Normal

Hurlthorn

Deals Lightning DMG equal to 140% of Moze's ATK to one designated enemy target.

BPSkill

Fleetwinged Raid

Marks a designated single enemy target as "Prey" and deals to it Lightning DMG equal to 188% of Moze's ATK, and gains 9 points of Charge. When there are no other characters on the field that are capable of combat, Moze cannot use his Skill and dispels the enemy's "Prey" state.

Ultra

Dash In, Gash Out

Deals Lightning DMG equal to 324% of Moze's ATK to one designated enemy target, and launches the Talent's Follow-Up ATK against this target. If the target is defeated before this Follow-Up ATK is used, then launches the Follow-Up ATK against a random single enemy instead.

Talent

Cascading Featherblade

When "Prey" exists on the field, Moze will enter the Departed state. After ally targets attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 38% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 Follow-Up ATK to "Prey," dealing Lightning DMG equal to 200% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch Follow-Up ATK. Talent's Follow-Up ATK does not consume Charge.

MazeNormal

Attack

Attacks an enemy, and after entering combat, reduces their Toughness of the corresponding Type.

Maze

Bated Wings

After using Technique, enters the Stealth state for 20 second(s). While in Stealth, Moze is undetectable by enemies. If Moze attacks enemies to enter combat while in Stealth, increases DMG by 30%, lasting for 2 turn(s).

Eidolons

E1

Oathkeeper

After entering battle, Moze regenerates 20 Energy. Each time the Additional DMG from his Talent is triggered, Moze regenerates 2 Energy.

E2

Wrathbearer

When all allies deal DMG to the enemy target marked as "Prey," increases CRIT DMG by 40%.

E3

Deathchaser

Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

E4

Heathprowler

When using Ultimate, increases the DMG dealt by Moze by 30.0%, lasting for 2 turn(s).

E5

Truthbender

Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

E6

Faithbinder

Increases the DMG multiplier of the Talent's Follow-Up ATK by 25%.

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