Moze HSR build
Moze
Moze marks one Prey, vanishes from the action order and turns every allied focus hit into Lightning follow-up pressure.
- Role
- Lightning follow-up sub-DPS
- Version
- 4.4
- Reviewed on
- August 13, 2026
Recommended build
Light Cone
Worrisome, BlissfulWorrisome, Blissful adds CRIT Rate and follow-up damage, then makes follow-up targets take more CRIT damage from the whole team.
Relics
Pioneer gives 4% CRIT Rate plus 8% CRIT DMG against 2 debuffs and 12% against 3 debuffs; after Moze inflicts a debuff, the aforementioned effects are increased by 100% for 1 turn.
When to use it : Keep 2–3 debuffs on Prey and have Moze personally inflict one for the increased 100% one-turn effect.
Planar Ornaments
Duran, Dynasty of Running Wolves gains Merit from the team's repeated follow-ups and converts it into follow-up damage and CRIT DMG for Moze.
When to use it : Use in a team with frequent follow-up attacks to reach five stacks quickly.
Team lineup
Feixiao gains Ultimate stacks from Moze and Aventurine follow-ups, Robin amplifies and advances the whole core, and Aventurine sustains through frequent attacks.
When to use it : Mark Feixiao's focus target as Prey before the follow-up sequence starts.
Compare the options — Moze
Choose based on your equipment and the stated conditions. These tables bring together the guide’s qualitative recommendations, without measured damage comparisons.
- Guide version
- 4.4
- Recommendations reviewed
- Assumed role
- Lightning follow-up sub-DPS
The guide’s stat targets and rotation provide the context. Eidolons, superimpositions, substats and enemies may change the choice; options are not evaluated at equal investment.
On small screens, scroll the table horizontally to compare columns.
| Option | Why choose it? | Conditions and availability |
|---|---|---|
| Guide’s reference choice | Worrisome, Blissful adds CRIT Rate and follow-up damage, then makes follow-up targets take more CRIT damage from the whole team. | No additional condition documented in this guide. |
| Alternative | Baptism of Pure Thought supplies CRIT DMG and scaling damage against debuffed targets. | Maintain multiple debuffs on Prey. |
| Alternative | Swordplay stacks quickly because Moze's coordinated hits and follow-ups remain fixed on the Prey target. | Do not move Prey until the priority target is defeated or the stacks are rebuilt. |
| Accessible option | Cruising in the Stellar Sea supplies CRIT Rate and ATK after kills, a stable free baseline for Moze's follow-up damage. | No additional condition documented in this guide. It is permanently available and superimposable in Herta's Store. |
| Option | Why choose it? | Conditions and availability |
|---|---|---|
| Guide’s reference choice | Pioneer gives 4% CRIT Rate plus 8% CRIT DMG against 2 debuffs and 12% against 3 debuffs; after Moze inflicts a debuff, the aforementioned effects are increased by 100% for 1 turn. | Keep 2–3 debuffs on Prey and have Moze personally inflict one for the increased 100% one-turn effect. |
| Alternative | Two Duke pieces add follow-up damage and two Pioneer pieces add damage against the debuffed Prey target without requiring full stacks. | No additional condition documented in this guide. |
| Alternative | Ashblazing Grand Duke builds ATK from follow-up attacks, matching Moze's Departed coordinated damage. | No additional condition documented in this guide. |
| Option | Why choose it? | Conditions and availability |
|---|---|---|
| Guide’s reference choice | Duran, Dynasty of Running Wolves gains Merit from the team's repeated follow-ups and converts it into follow-up damage and CRIT DMG for Moze. | Use in a team with frequent follow-up attacks to reach five stacks quickly. |
| Alternative | Inert Salsotto gives immediate CRIT Rate and follow-up plus Ultimate damage without needing a full follow-up team. | Reach 50% CRIT Rate. |
Only one option documented: no A/B comparison available.
| Option | Why choose it? | Conditions and availability |
|---|---|---|
| Guide’s reference choice | Feixiao gains Ultimate stacks from Moze and Aventurine follow-ups, Robin amplifies and advances the whole core, and Aventurine sustains through frequent attacks. | Mark Feixiao's focus target as Prey before the follow-up sequence starts. |
Trace priority
- Talent
- Ultimate
- Skill
- Basic ATK
Moze marks one enemy as Prey, leaves the action order and consumes charges whenever allies hit that target to launch coordinated follow-ups.
How to play it
- 1Use Skill on the priority enemy to establish Prey before allies begin attacking.
- 2Keep every ally focused on Prey so charges convert into follow-ups without being stranded.
- 3Reapply Prey only after charges end or the target dies; use Ultimate inside the team's follow-up buff window.
Sources and methodology
Editorial recommendations are written from released game data, then cross-checked against specialist calculations. They are not copied from a single tier list.
Review method
The review tracks every Prey charge, Departed interval and allied hit that triggers Moze's follow-up. SPD is deliberately deprioritized because Departed removes ordinary turns from the loop.
- Game data snapshot
- 4.4
- Snapshot commit
- 648b08fb
- Baseline version
- 2.5
- Published on
- Editorial review by
- HoyoWhatpeon
- Prydwen — Moze build and calculationsChecked 2026-08-13
- Icy Veins — Moze guide and buildsChecked 2026-08-13
- TurnBasedGameData — Version 4.4 exact snapshotChecked 2026-08-13
- TurnBasedGameData — released Version 4.0 to 4.4 deltaChecked 2026-08-13
- HoYoLAB — Version 4.4 update detailsChecked 2026-08-13
E0 follow-up sub-DPS build. Moze disappears from the action order while Departed; his team must still sustain and generate Skill Points without expecting normal Moze turns.















