Fractured Halo

★★★★★

Polearm

Release version
5.8
Maximum level
90
Base ATK
608
CRIT DMG
66.2%

Genshin Impact Weapon

Fractured Halo

A spinning mechanical blade produced by the Clink-Clank Krumkake Craftshop that seems to hide secrets from a bygone era...

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At a glance

Fractured Halo is a 5-star Polearm released in Version 5.8. At Level 90, it has 608 Base ATK and 66.2% CRIT DMG. Its Purifying Crown passive is documented from R1 to R5.

Rarity
5 stars
Type
Polearm
Maximum level
90
Release version
5.8

Lunaris data: version 7.1.0 (latest version reported by the source at import: 7.1.0), generated on .This is the catalog generation date. Build guides separately state when their recommendations were checked.

Progression

Stats at level 90

Base ATK
608
CRIT DMG
66.2%

Passive effect

Purifying Crown

After an Elemental Skill or Elemental Burst is used, ATK is increased by 24% for 20s. If the equipping character creates a Shield while this effect is active, they will gain the Electrifying Edict effect for 20s: All nearby party members deal 40% more Lunar-Charged DMG.

Progression

Ascension materials

Total ascension cost. Level-up EXP and Mora, and extra copies for refinement, are not included.

Mora for ascensions: 225,000
  • Juvenile Fang

    × 15

  • Seasoned Fang

    × 23

  • Tyrant's Fang

    × 27

  • Cold-Cracked Shellshard

    × 23

  • Warm Back-Shell

    × 27

  • Blazing Prismshell

    × 41

  • Blazing Sacrificial Heart's Terror

    × 5

  • Blazing Sacrificial Heart's Hesitance

    × 14

  • Blazing Sacrificial Heart's Resolve

    × 14

  • Blazing Sacrificial Heart's Splendor

    × 6

Names source: Lunaris

Progression

Stats by level

Stored values at the main progression milestones from level 1 to 90.

LevelBase ATKCRIT DMG
14614.4%
2012225.4%
4023537.1%
5030842.9%
6038248.7%
7045754.5%
8053260.3%
9060866.2%

Purifying Crown

R1–R5 refinement effects

Every refinement is visible together for direct comparison.

R1

After an Elemental Skill or Elemental Burst is used, ATK is increased by 24% for 20s. If the equipping character creates a Shield while this effect is active, they will gain the Electrifying Edict effect for 20s: All nearby party members deal 40% more Lunar-Charged DMG.

R2

After an Elemental Skill or Elemental Burst is used, ATK is increased by 30% for 20s. If the equipping character creates a Shield while this effect is active, they will gain the Electrifying Edict effect for 20s: All nearby party members deal 50% more Lunar-Charged DMG.

R3

After an Elemental Skill or Elemental Burst is used, ATK is increased by 36% for 20s. If the equipping character creates a Shield while this effect is active, they will gain the Electrifying Edict effect for 20s: All nearby party members deal 60% more Lunar-Charged DMG.

R4

After an Elemental Skill or Elemental Burst is used, ATK is increased by 42% for 20s. If the equipping character creates a Shield while this effect is active, they will gain the Electrifying Edict effect for 20s: All nearby party members deal 70% more Lunar-Charged DMG.

R5

After an Elemental Skill or Elemental Burst is used, ATK is increased by 48% for 20s. If the equipping character creates a Shield while this effect is active, they will gain the Electrifying Edict effect for 20s: All nearby party members deal 80% more Lunar-Charged DMG.

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