Prospector's Drill

★★★★

Polearm

Release version
4.1
Maximum level
90
Base ATK
565
ATK
27.6%

Genshin Impact Weapon

Prospector's Drill

A long-handled drill that you can rarely find nowadays. It was often used in delving and in carving stones.

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At a glance

Prospector's Drill is a 4-star Polearm released in Version 4.1. At Level 90, it has 565 Base ATK and 27.6% ATK. Its Masons' Ditty passive is documented from R1 to R5.

Rarity
4 stars
Type
Polearm
Maximum level
90
Release version
4.1

Lunaris data: version 7.1.0 (latest version reported by the source at import: 7.1.0), generated on .This is the catalog generation date. Build guides separately state when their recommendations were checked.

Progression

Stats at level 90

Base ATK
565
ATK
27.6%

Passive effect

Masons' Ditty

When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 3% ATK and 7% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.

Progression

Ascension materials

Total ascension cost. Level-up EXP and Mora, and extra copies for refinement, are not included.

Mora for ascensions: 150,000
  • Meshing Gear

    × 10

  • Mechanical Spur Gear

    × 15

  • Artificed Dynamic Gear

    × 18

  • Old Operative's Pocket Watch

    × 15

  • Operative's Standard Pocket Watch

    × 18

  • Operative's Constancy

    × 27

  • Fragment of an Ancient Chord

    × 3

  • Chapter of an Ancient Chord

    × 9

  • Movement of an Ancient Chord

    × 9

  • Echo of an Ancient Chord

    × 4

Names source: Lunaris

Progression

Stats by level

Stored values at the main progression milestones from level 1 to 90.

LevelBase ATKATK
1446%
2011910.6%
4022615.4%
5029317.9%
6036120.3%
7042922.7%
8049725.1%
9056527.6%

Masons' Ditty

R1–R5 refinement effects

Every refinement is visible together for direct comparison.

R1

When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 3% ATK and 7% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.

R2

When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 4% ATK and 8.5% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.

R3

When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 5% ATK and 10% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.

R4

When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 6% ATK and 11.5% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.

R5

When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 7% ATK and 13% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.

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