Prototype Rancour

★★★★

Sword

Release version
1.0
Maximum level
90
Base ATK
565
Physical DMG Bonus
34.5%

Genshin Impact Weapon

Prototype Rancour

An ancient longsword discovered in the Blackcliff Forge that cuts through rocks like a hot knife through butter.

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At a glance

Prototype Rancour is a 4-star Sword released in Version 1.0. At Level 90, it has 565 Base ATK and 34.5% Physical DMG Bonus. Its Smashed Stone passive is documented from R1 to R5.

Rarity
4 stars
Type
Sword
Maximum level
90
Release version
1.0

Lunaris data: version 7.1.0 (latest version reported by the source at import: 7.1.0), generated on .This is the catalog generation date. Build guides separately state when their recommendations were checked.

Progression

Stats at level 90

Base ATK
565
Physical DMG Bonus
34.5%

Passive effect

Smashed Stone

On hit, Normal or Charged Attacks increase ATK and DEF by 4% for 6s. Max 4 stacks. This effect can only occur once every 0.3s.

Progression

Ascension materials

Total ascension cost. Level-up EXP and Mora, and extra copies for refinement, are not included.

Mora for ascensions: 150,000
  • Mist Grass Pollen

    × 15

  • Mist Grass

    × 18

  • Mist Grass Wick

    × 27

  • Recruit's Insignia

    × 10

  • Sergeant's Insignia

    × 15

  • Lieutenant's Insignia

    × 18

  • Mist Veiled Lead Elixir

    × 3

  • Mist Veiled Mercury Elixir

    × 9

  • Mist Veiled Gold Elixir

    × 9

  • Mist Veiled Primo Elixir

    × 4

Names source: Lunaris

Progression

Stats by level

Stored values at the main progression milestones from level 1 to 90.

LevelBase ATKPhysical DMG Bonus
1447.5%
2011913.3%
4022619.3%
5029322.4%
6036125.4%
7042928.4%
8049731.5%
9056534.5%

Smashed Stone

R1–R5 refinement effects

Every refinement is visible together for direct comparison.

R1

On hit, Normal or Charged Attacks increase ATK and DEF by 4% for 6s. Max 4 stacks. This effect can only occur once every 0.3s.

R2

On hit, Normal or Charged Attacks increase ATK and DEF by 5% for 6s. Max 4 stacks. This effect can only occur once every 0.3s.

R3

On hit, Normal or Charged Attacks increase ATK and DEF by 6% for 6s. Max 4 stacks. This effect can only occur once every 0.3s.

R4

On hit, Normal or Charged Attacks increase ATK and DEF by 7% for 6s. Max 4 stacks. This effect can only occur once every 0.3s.

R5

On hit, Normal or Charged Attacks increase ATK and DEF by 8% for 6s. Max 4 stacks. This effect can only occur once every 0.3s.

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