Crescent Pike

★★★★

Polearm

Release version
1.0
Maximum level
90
Base ATK
565
Physical DMG Bonus
34.5%

Genshin Impact Weapon

Crescent Pike

An exotic weapon with an extremely long blade on the top and a crescent blade at the bottom. It found its way into Liyue through foreign traders. With practice, it can deal heavy damage.

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At a glance

Crescent Pike is a 4-star Polearm released in Version 1.0. At Level 90, it has 565 Base ATK and 34.5% Physical DMG Bonus. Its Infusion Needle passive is documented from R1 to R5.

Rarity
4 stars
Type
Polearm
Maximum level
90
Release version
1.0

Lunaris data: version 7.1.0 (latest version reported by the source at import: 7.1.0), generated on .This is the catalog generation date. Build guides separately state when their recommendations were checked.

Progression

Stats at level 90

Base ATK
565
Physical DMG Bonus
34.5%

Passive effect

Infusion Needle

After picking up an Elemental Orb/Particle, Normal and Charged Attacks deal additional DMG equal to 20% of ATK for 5s.

Progression

Ascension materials

Total ascension cost. Level-up EXP and Mora, and extra copies for refinement, are not included.

Mora for ascensions: 150,000
  • Hunter's Sacrificial Knife

    × 15

  • Agent's Sacrificial Knife

    × 18

  • Inspector's Sacrificial Knife

    × 27

  • Treasure Hoarder Insignia

    × 10

  • Silver Raven Insignia

    × 15

  • Golden Raven Insignia

    × 18

  • Luminous Sands from Guyun

    × 3

  • Lustrous Stone from Guyun

    × 9

  • Relic from Guyun

    × 9

  • Divine Body from Guyun

    × 4

Names source: Lunaris

Progression

Stats by level

Stored values at the main progression milestones from level 1 to 90.

LevelBase ATKPhysical DMG Bonus
1447.5%
2011913.3%
4022619.3%
5029322.4%
6036125.4%
7042928.4%
8049731.5%
9056534.5%

Infusion Needle

R1–R5 refinement effects

Every refinement is visible together for direct comparison.

R1

After picking up an Elemental Orb/Particle, Normal and Charged Attacks deal additional DMG equal to 20% of ATK for 5s.

R2

After picking up an Elemental Orb/Particle, Normal and Charged Attacks deal additional DMG equal to 25% of ATK for 5s.

R3

After picking up an Elemental Orb/Particle, Normal and Charged Attacks deal additional DMG equal to 30% of ATK for 5s.

R4

After picking up an Elemental Orb/Particle, Normal and Charged Attacks deal additional DMG equal to 35% of ATK for 5s.

R5

After picking up an Elemental Orb/Particle, Normal and Charged Attacks deal additional DMG equal to 40% of ATK for 5s.

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