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Cerydra build

Cerydra

Cerydra invests Military Merit in one carry, then converts 6 Charge into a duplicated Skill through Coup de Main.

WindHarmony
Role
Single-carry Skill duplication support
Version
4.4
Reviewed on
August 12, 2026
Compare build options

Recommended build

Light Cone

Epoch Etched in Golden Blood
Best choice

Epoch Etched in Golden Blood supplies 64% ATK, one Skill Point after an attacking Ultimate and Skill-DMG support for Cerydra's 4,000-ATK cycle.

When to use it : Use Ultimate and Skill around the carry's burst so the cone's Skill-Point recovery and Skill-DMG support feed Coup de Main.

Relics

Best choice

Sacerdos' Relived Ordeal rewards Cerydra for repeatedly targeting her chosen carry with Skill.

When to use it : Refresh Cerydra's Skill on the carry as needed to maintain Sacerdos' SPD and CRIT DMG support.

Planar Ornaments

Best choice

Lushaka, the Sunken Seas adds Energy Regeneration and gives the first-slot carry ATK without inflating Cerydra's stated target.

When to use it : Place Cerydra away from the first team slot so Lushaka buffs the Phainon carry positioned there.

Team lineup

Best choice

Phainon provides a high-value Skill for Coup de Main, Sunday supplies targeting and advance, and Permansor Terrae protects the carry before Transformation.

When to use it : Put Phainon in slot one, grant him Military Merit, reach Nobility before Ultimate and apply all buffs before his allies withdraw.

Compare the options — Cerydra

Choose based on your equipment and the stated conditions. These tables bring together the guide’s qualitative recommendations, without measured damage comparisons.

Guide version
4.4
Recommendations reviewed
Assumed role
Single-carry Skill duplication support

The guide’s stat targets and rotation provide the context. Eidolons, superimpositions, substats and enemies may change the choice; options are not evaluated at equal investment.

On small screens, scroll the table horizontally to compare columns.

Which Light Cone should you choose?
OptionWhy choose it?Conditions and availability
Guide’s reference choiceEpoch Etched in Golden Blood supplies 64% ATK, one Skill Point after an attacking Ultimate and Skill-DMG support for Cerydra's 4,000-ATK cycle.

Use Ultimate and Skill around the carry's burst so the cone's Skill-Point recovery and Skill-DMG support feed Coup de Main.

AlternativeFlowing Nightglow builds Energy Regeneration from ally attacks, then turns Cerydra's Ultimate into a brief team-DMG window.

Use Ultimate after ally attacks have built Cantillation stacks; its Cadenza team-DMG bonus lasts one turn.

Accessible optionThe Forever Victual builds ATK as Cerydra uses Skill, improving both her own damage and the ATK buff inherited by Military Merit.

No additional condition documented in this guide.

It requires no limited-cone Warp when the event reward has already been claimed.

SituationalDance! Dance! Dance! advances every ally after Cerydra's Ultimate, helping align the marked carry's Skill with Coup de Main.

Use when advancing the whole team creates the carry's decisive Skill window.

SituationalPast and Future increases the next acting ally's DMG after Cerydra's Skill.

Speed-tune the carry to act immediately after Cerydra; the buff lasts only one turn.

Which relics should you choose?
OptionWhy choose it?Conditions and availability
Guide’s reference choiceSacerdos' Relived Ordeal rewards Cerydra for repeatedly targeting her chosen carry with Skill.

Refresh Cerydra's Skill on the carry as needed to maintain Sacerdos' SPD and CRIT DMG support.

SituationalMessenger plus Sacerdos keeps both two-piece SPD bonuses when the complete Sacerdos set cannot be maintained with superior substats.

Use the 2+2 only when it preserves Cerydra's ATK and SPD targets better than the four-piece set.

Which Planar Ornaments should you choose?
OptionWhy choose it?Conditions and availability
Guide’s reference choiceLushaka, the Sunken Seas adds Energy Regeneration and gives the first-slot carry ATK without inflating Cerydra's stated target.

Place Cerydra away from the first team slot so Lushaka buffs the Phainon carry positioned there.

AlternativeBroken Keel gives Effect RES and team CRIT DMG without changing Cerydra's ATK target.

Reach 30% Effect RES before counting the team CRIT DMG.

Only one option documented: no A/B comparison available.

Which team should you choose?
OptionWhy choose it?Conditions and availability
Guide’s reference choicePhainon provides a high-value Skill for Coup de Main, Sunday supplies targeting and advance, and Permansor Terrae protects the carry before Transformation.

Put Phainon in slot one, grant him Military Merit, reach Nobility before Ultimate and apply all buffs before his allies withdraw.

Trace priority

  1. Talent
  2. Ultimate
  3. Skill
  4. Basic ATK

Cerydra grants Military Merit to one carry; at 6 Charge it upgrades to Nobility and consumes six points to trigger Coup de Main when that ally uses Skill.

How to play it

  1. 1Use Skill on the designated carry to grant Military Merit, its ATK share and 20 flat SPD.
  2. 2Let the marked carry use Basic Attacks or Skills to generate Cerydra Energy and accumulate 6 Charge.
  3. 3At Nobility, use the carry's key Skill to trigger Coup de Main and duplicate that Skill, consuming the six points.

Sources and methodology

Editorial recommendations are written from released game data, then cross-checked against specialist calculations. They are not copied from a single tier list.

Review method

Prydwen and Icy Veins were read independently, then checked against released local 4.4 data. The model assigns Military Merit to one carry, includes its 20 flat SPD and ATK transfer, generates Charge from the marked ally's eligible actions, upgrades at exactly 6 Charge, then consumes six to resolve one Coup de Main Skill duplicate. Cerydra's innate 100% CRIT Rate is not rebuilt; 4,000 ATK excludes external ally buffs.

Game data snapshot
4.4
Snapshot commit
648b08fb
Baseline version
4.0
Published on
Editorial review by
HoyoWhatpeon

Independent E0 recommendations. The 4,000 ATK target is in combat with S1 and excludes ally ATK buffs; 160 SPD includes Cerydra's own 20-SPD Skill effect.