The Bell

★★★★

Claymore

Release version
1.0
Maximum level
90
Base ATK
510
HP
41.3%

Genshin Impact Weapon

The Bell

A heavy greatsword. A clock is embedded within it, though its internal mechanisms have long been damaged.

At a glance

The Bell is a 4-star Claymore released in Version 1.0. At Level 90, it has 510 Base ATK and 41.3% HP. Its Rebellious Guardian passive is documented from R1 to R5.

Rarity
4 stars
Type
Claymore
Maximum level
90
Release version
1.0

Lunaris data: version 7.0.0 (current version 7.0.52.2), generated on .

Progression

Stats at level 90

Base ATK
510
HP
41.3%

Passive effect

Rebellious Guardian

Taking DMG generates a shield which absorbs DMG up to 20% of Max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 12% increased DMG.

Progression

Stats by level

Stored values at the main progression milestones from level 1 to 90.

LevelBase ATKHP
1429%
2010915.9%
4020523.2%
5026626.8%
6032730.4%
7038834.1%
8044937.7%
9051041.3%

Rebellious Guardian

R1–R5 refinement effects

Every refinement is visible together for direct comparison.

R1

Taking DMG generates a shield which absorbs DMG up to 20% of Max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 12% increased DMG.

R2

Taking DMG generates a shield which absorbs DMG up to 23% of Max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 15% increased DMG.

R3

Taking DMG generates a shield which absorbs DMG up to 26% of Max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 18% increased DMG.

R4

Taking DMG generates a shield which absorbs DMG up to 29% of Max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 21% increased DMG.

R5

Taking DMG generates a shield which absorbs DMG up to 32% of Max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 24% increased DMG.

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